Download PDF
of this course

MS20485 - Advanced Windows® Store App Development Using C# (MS20485)

  • Overview
  • Who Should Attend
  • Certifications
  • Prerequisites
  • Objectives
  • Content
  • Schedule
Course Overview

Duration: 5 Days

This course you will learn advanced programming practices and techniques that will help you develop Windows Store apps. In this course, you will learn how design and develop Windows Store apps, as well as implement advanced features, such as using location information, streaming media to external devices, and integrating with online services. You will also learn how to use Microsoft Visual Studio 2013 and Expression Blend tools.

Windows Azure is required or used as part of the lab for this course, which may not be available in all countries.  Please check with your Microsoft training provider that this cloud service is available in your area.  Training Providers please reference the course setup guide for more details.

Who Should Attend

This course is intended for professional developers who have one or more years of experience creating applications for a production environment and who are comfortable programming in C# and XAML to create Windows Store apps.

Course Certifications

This course is part of the following Certifications:

Prerequisites

Before attending this course, students must have:
  • 6 – 12 months experience programming in C#
  • 3 – 6 months experience using Visual Studio 2013 (including experience using preview builds)
  • 1 month of experience working on Windows Store apps

 

Course Objectives

After completing this course, students will be able to:
  • Review basic Windows Store app concepts and how Windows Store apps integrate with the Windows 8.1 ecosystem.
  • Explore the built-in WinRT animation library and storyboards, and apply transitions and transformations.
  • Localize the Windows Store app UI and apply language-specific formatting to a multi-lingual app.
  • Create and present a successful splash screen, and differentiate your app with branding.
  • Use various storage mechanisms, choose a suitable caching strategy for their app, and use advanced file access methods.
  • Work with custom and template controls, and create and consume a WinRT component.
  • Print using the Printing API and explore the Play To API.
  • Explore the Push Notification Service (WNS), and work with push notifications.
  • Use the CameraCaptureUI API and the MediaCapture API.
  • Create and consume background tasks.
  • Discover sensors, test their availability, and handle sensor events and device availability, and enumerate devices and their capabilities and properties and use the capabilities.

 

Course Content

Module 1: Windows Store Apps EssentialsThis module provides a review of the essential Windows Store app features.Lessons

  • Review Windows 8 App Essentials - Presentation
  • Review Windows 8 App Essentials - Under the Hood
After completing this module, students will be able to:
  • Describe basic Windows Store app concepts related to the app presentation.
  • Describe basic Windows Store app concepts related to integration with the Windows 8 ecosystem.

Module 2: Implementing Animations and TransitionsThis module explains how to add animations and transitions to improve the user experience using the VisualStateManager and control templates.Lessons

  • Using Animation
  • Working with Transitions and Transformations

Lab : Implementing Animations and Transitions

After completing this module, students will be able to:
  • Describe the built-in WinRT animation library and Storyboards.
  • Apply transitions and transformations.

Module 3: Implementing Globalization and LocalizationThis module explains how to localize  Windows Store app user interface.Lessons

  • Working with Resource Files
  • Implementing Culture-Specific Formatting

Lab : Implementing Globalization and Localization

After completing this module, students will be able to:
  • Create and consume localized resources.
  • Apply language-specific formatting for multi-lingual application.

Module 4: Branding and a Seamless User InterfaceThis module explains how to brand Windows Store app and improve the loading experience with a splash screen.Lessons

  • Customizing the Splash Screen
  • Differentiate your app with branding

Lab : Branding and a Seamless User Interface

After completing this module, students will be able to:
  • Create and present a successful splash screen.
  • Differentiate Windows Store apps with branding.

Module 5: Advanced Data Scenarios in a Windows Store AppThis module explains how to use various storage mechanisms, choose a suitable caching strategy for an app, and use advanced file access methods.Lessons

  • Windows Store App Storage Options
  • Implementing Data Caching
  • Advanced File Functionality

Lab : Caching Data

After completing this module, students will be able to:
  • Describe the storage mechanisms available to Windows Store apps.

Module 6: Creating Reusable Controls and Components

This module explains how to create custom controls, extend templated controls, and create and consume WinMD components. 

Lessons

  • Creating Custom Controls
  • Extending Existing Controls
  • Creating and Consuming WinMD Components

Lab : Creating Reusable Controls and Components

After completing this module, students will be able to:
  • Create reusable custom controls.
  • Create and extend templated controls.
  • Create and consume a WinMD component.

Module 7: Implementing Advanced Contract ScenariosThis module explains how to implement the Print and Settings contracts and the Play To API.Lessons

  • The Print Contract
  • The Play To Contract

Lab : Printing

After completing this module, students will be able to:
  • Print by using the print contract
  • Describe the Play To API.

Module 8: The Windows Push Notification Service (WNS)This module explains how to work with the Push Notification Service (WNS).Lessons

  • The Push Notification Service (WNS)
  • Communicating with the Push Notification Service (WNS)

Lab : The Windows Push Notification Service (WNS)

After completing this module, students will be able to:
  • Describe the Push Notification Service (WNS).
  • Work with push notifications.

Module 9: Capturing MediaThis module explains how to capture media with the camera and microphone.Lessons

  • Using CameraCaptureUI to Capture Pictures, Videos or Audio
  • Using MediaCapture to Capture Pictures, Video, or Audio

Lab : Capturing Media

After completing this module, students will be able to:
  • Use the CameraCaptureUI API.
  • Use the MediaCapture API.

Module 10: Background TasksThis module explains how to create and consume background tasks.Lessons

  • Creating Background Tasks
  • Consuming Background Tasks in a Windows Store App

Lab : Background Tasks

After completing this module, students will be able to:
  • Create background tasks.
  • Consume background tasks.

Module 11: Working with Sensors and DevicesThis module explains how to discover device capabilities, interact with devices, and act upon sensor data.Lessons

  • Working with Sensors
  • Working with Devices

Lab : Working with Sensors and Devices

After completing this module, students will be able to:
  • Discover sensors, test their availability, and handle sensor events.
  • Discover device availability andenumerate dand their capabilities and properties, and use them.

Module 12: Generating Revenue with your AppThis module explains how to generate revenue with Windows Store apps using trial licensing and in-app purchasing and advertising.Lessons

  • Implementing Trial Functionality in a Windows Store App
  • Implement In-App Purchases
  • Advertising in a Windows Store App

Lab : Generating Revenue with your App

After completing this module, students will be able to:

Course ID: MS20485

5 Days Course
SGD 3500.00
 
Singapore

Show Schedule for 1 Month  3 Months  All 
Date Country Location Register
25 Jun 2018 - 29 Jun 2018 Singapore Singapore